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1. Cross Atu - An emergent candidate - in The Council's Chamber [original thread]
Aeon Amadi wrote: Cross Atu wrote: Had a great time last night on Biomasses CPM 1 candidate roundtable; I answered questions and even asked a couple. For more of a look into myself and the other candidates check out the stream http://s3.a...
- by RedBleach LeSanglant - at 2014.06.05 05:08:00
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2. Cross Atu - An emergent candidate - in The Council's Chamber [original thread]
Cross Atu for CPM1. There are many decent applicants and after reading so many posts over the couple years I've been involved with Dust, Cross has continually had a gift for reason, logic, and balance that I think is hard to find in other candidat...
- by RedBleach LeSanglant - at 2014.06.05 05:01:00
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3. DEAR CPM0 - in The Council's Chamber [original thread]
What I can appreciate is that there is communication. Whether I like or dislike the content is irrelevant next to the act of reaching out to share something. Even if details cannot be given on certain subjects a simple rehashing of personalities o...
- by RedBleach LeSanglant - at 2014.03.02 01:44:00
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4. Kills vs Clone Death (They should be the same) - in The Council's Chamber [original thread]
Changes of this nature are in line with the overall game that I think Dust would like to become. I don't know the difficulty of such a change, but as other threads have pointed out it supports teamwork and outlines the benefits of waiting to get p...
- by RedBleach LeSanglant - at 2014.02.20 06:44:00
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5. Do you support adding an option to turn off melee? - in The Council's Chamber [original thread]
Noragee Silverfire wrote: From talking with a developer, not CCP mind you, he basically said that mappable controls are fairly straight forward to do, but take a lot of time for little gain. So when trying to maximize the bang for your buck it ...
- by RedBleach LeSanglant - at 2014.02.20 06:36:00
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6. Solution to Hardener stacking issue (CPM feedback requested) - in The Council's Chamber [original thread]
Limiting the amounts just to limit something is not in the mechanics of the game. Making them too expensive through CPU or PG costs is. However, That is not the issue. I could see this being an OK thing for an intense battle in the future. Why I ...
- by RedBleach LeSanglant - at 2014.02.20 06:32:00
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7. 1.7 respec - in The Council's Chamber [original thread]
Rifter7 wrote: "choices have consequences".. yeah okay EVERY CHOICE IS THE WRONG ONE IN BETA514 like playing the god damned lottery.. we need some consistency if we're going to be able to make choices. dont blame the players for this glitchfor...
- by RedBleach LeSanglant - at 2013.12.15 21:40:00
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8. CPM Topic: Earning War Points. - in The Council's Chamber [original thread]
Piercing Serenity wrote: More Repair: Good Samaritan GÇô While not receiving war points for triage, heal a teammate or squad mate 100 points of damage GÇô 50 SP Altruist - While not receiving war points for triage, heal 200 points of damage -...
- by RedBleach LeSanglant - at 2013.05.17 17:41:00
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9. CPM Topic: Earning War Points. - in The Council's Chamber [original thread]
James Thraxton wrote: Grenades: Catch! - hit an enemy with a thrown grenade + 50 sp Hot potato - kill four enemies with grenades in a match +100 sp French fries - kill eight enemies with grenades in a match + 250 sp Strikeout - kill three enem...
- by RedBleach LeSanglant - at 2013.05.17 17:36:00
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10. CPM Topic: Earning War Points. - in The Council's Chamber [original thread]
Piercing Serenity wrote: *No Contest - Deal more damage using your tank than the total installation damage in one match: +300 SP *My Turn - Kill an enemy player using a forge gun with a rail gun turret: +50 SP *Suppressing Fire - Kill five ene...
- by RedBleach LeSanglant - at 2013.05.17 17:34:00
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11. CPM Topic: Earning War Points. - in The Council's Chamber [original thread]
Not my ideas, SP needs adjustment, but I hate thread jumping. So, a reposting: Piercing Serenity wrote: Here is an updated list of current and new ideas. I need help thinking of rewards for MD, scrambler pistols, SMG, Snipers, Forge guns, Swarm...
- by RedBleach LeSanglant - at 2013.05.17 17:32:00
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